Out of Wonderland

Junk Town
Leader: Mayor/General Pink.

Overview: The largest trading Settlement near Wonderland, was previously raided by Wonderland Locals, Blood was shed by wonderland citizens to reestablish trades after this, and heavy Tariffs placed upon our city.

Drugs: Unknown, presumed Negative.

Mutant Views: Unknown, presumed Hostile.

Violence: Have been raided/attacked previously, expect violence if there to cause trouble.

Location: Unknown.

Nova
Leader: Mayor/Sheamus O'Doyle (former)

Overview: An indoor city built in a wharf. Previously safe until the gate jammed shut, preventing all contact and trading with the outside world. Was later overrun by Blue Oil and is now uninhabitable.

Drugs: Very positive.

Mutant views: Segregated.

Violence: Currently unknown.

Location: Three to four week's walk north from Wonderland.

Solaris
Leader: Unknown

Overview: A settlement in the ruins of a city.

Drugs: Unknown

Mutant Views: Unknown

Violence: Unknown

Location: A week's walk north from Wonderland.

Sunfall
Leader: None

Overview: A former settlement that became uninhabitable due to a reactor explosion.

Drugs: Unknown

Mutant Views: Unknown

Violence: 4/5. Both gang violence and political war took place daily.

Location: A four day's walk north from Wonderland.

Blue Oil
Leader: Unknown

Drugs: Unknown

Mutant Views: Unknown

Violence: 4/5. Rumored to be highly well organized and will take over weaker settlements if opportune.

Location: Unknown

Unknown Raider Gang
Leader: Unknown

Purpose: They are Raiders.

Drugs: Unknown, presumed to be users.

Mutant Views: Hostile.

Violence: 5/5, rumored to be Cannibals. Will shoot first, loot later, and ask no questions.

Location: 1 km North of Wonderland.

W.A.R.M
Leader: Unknown

Purpose: Relocate all who get too much radiation, supplies Wonderland with Rad-Ex. Friendly with Wonderland Administration.

Drugs: Suppliers of Rad-ex, but appears neutral-hostile on the matter of other drugs.

Mutants: Neutral-hostile, will relocate people with to much radiation

Violence: 3/5, they will not use violence as a first resort, but others will do so for them, to protect Wonderland Rad-Ex Caravans.

Location: Unknown